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181. X-Large Shield booster... Why not a X-Large Shield Extender? - in Player Features and Ideas Discussion [original thread]
Caldari get the X-Large shield booster to compensate for the 'inbalance' and thats the way it should be. As already stated a X-large shield extender would make passive shield tanking overpowered. however the sekund that amarr and gallente gets a...
- by Nemtar Nataal - at 2008.01.08 12:37:00
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182. POSs: Flogging the Dead Horse - in Player Features and Ideas Discussion [original thread]
I so like your idear and TBH i think this was the implementation CCP originally wanted to have. And i so hope this is the way the pos implementation will eventually be... Anyway i can see why peopleargue why this doesnt have any real balancing an...
- by Nemtar Nataal - at 2008.01.02 09:21:00
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183. EVE Poker - in Player Features and Ideas Discussion [original thread]
would be cool to have some of this game features in the walk in station part they are talking about implementing. Like corp ehh its my birsday today....lets get hammered :) Sit in a bare playing Black Jack or Poker while getting hammered.
- by Nemtar Nataal - at 2007.12.23 15:26:00
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184. Isk sellers - in Player Features and Ideas Discussion [original thread]
Think it sony tryed to do somthing similar to prevent people from copyieng the data of some of there CD's. Essencially they used a high level Root Kit operating at the same level as the cernal to achive a functionality where they could prevent peo...
- by Nemtar Nataal - at 2007.12.23 15:14:00
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185. Fixing the real problem with scripts. - in Player Features and Ideas Discussion [original thread]
Over all good idear. Only problem i can see is that EvE needs more isk sinks to counter inflation and this new scripts are a very good isk sink.
- by Nemtar Nataal - at 2007.12.23 14:44:00
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186. Pos Warfare, make it interesting, utilize captial systems - in Player Features and Ideas Discussion [original thread]
Originally by: Dasfry comfort zones, lol Afk zones? I was under the impression part of the fun in 0.0 is the danger aspect. /signed CCP already considered this when constelation/regional sov was discossed and it was abandened. Still...
- by Nemtar Nataal - at 2007.12.23 14:42:00
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187. Post intercepters..without direction? t2 destroyer to branch off cpeto - in Player Features and Ideas Discussion [original thread]
Not knowing the actual speed, sig radious or actual this question might be stupid buy wouldnt such a ship make the intercepter slightely redundend. I mean almost every ship in this game have got a actul role to cover. What role will this ship clas...
- by Nemtar Nataal - at 2007.12.23 14:36:00
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188. New Ship Idea - in Player Features and Ideas Discussion [original thread]
Originally by: Rjaiajik Kajvoril I still think the Flagship bonus shouldn't be a combat bonus, having bonuses to any weapon type makes them too solo capable. I say give them a more supportive bonus or a tanking bonus as their flagship bonu...
- by Nemtar Nataal - at 2007.12.23 14:28:00
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189. Black Ops Compomise - in Player Features and Ideas Discussion [original thread]
/signed
- by Nemtar Nataal - at 2007.12.23 12:44:00
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190. Sovereignty and starbases, the future! - in Player Features and Ideas Discussion [original thread]
Edited by: Nemtar Nataal on 23/12/2007 12:22:00 I so like the idear that sov is based on population insted of just POS's it makes for much more interesting wafare. Like cultural influence in Civ 4 there would be many wayes to get a solar syste...
- by Nemtar Nataal - at 2007.12.23 12:19:00
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191. Please cut training times in half - in Test Server Feedback [original thread]
Edited by: Nemtar Nataal on 13/11/2007 10:03:08 Over all bad idear. I will give you that there is a problem with getting new players in the game and get them to play for more then 6 months. To make it easier for new players they gave new char...
- by Nemtar Nataal - at 2007.11.13 10:01:00
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192. ECM-changes on Sisi: The scorpion - in Test Server Feedback [original thread]
Originally by: Lady Beauvoir Originally by: Life Machine Being a Recon level 5 Rook pilot, as well as having Battleship level 5, I can honestly say (if I've understood these changes correctly) that I may never fly a Rook again. Bu...
- by Nemtar Nataal - at 2007.11.12 14:59:00
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193. Caldari Control Towers need balancing - in Test Server Feedback [original thread]
Edited by: Nemtar Nataal on 12/11/2007 14:45:20 Originally by: Tintifish Tbh everyone just chooses towers depending on what ice is easiest to get hold of nearby. Not true...or rather its only true to a certent extend... Most battl...
- by Nemtar Nataal - at 2007.11.12 14:44:00
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194. ECM-changes on Sisi: The scorpion - in Test Server Feedback [original thread]
The change to the BlackBird rocks...good work. But i will agree on the scorp, its going to make it way to powerfull cause way to many people have Caldari BS lvl5 but not a lot of people are willing to train Recon lvl5. Atleast not right now. We ...
- by Nemtar Nataal - at 2007.11.12 10:03:00
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195. Caldari Control Towers need balancing - in Test Server Feedback [original thread]
Really good point m8. This things are virtually imposible to defend with the current game mechanics in place. I have a hard time of seeing a good solution to the problem. Unless you want to give the most hightech race (or rather CPU heavy) a spec...
- by Nemtar Nataal - at 2007.11.12 09:53:00
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196. Logistical UI - in Player Features and Ideas Discussion [original thread]
With the new UI improvement's , i thought i would be about time to mention a aspect of the game that have been passed off properly as a non essential part of the game. As the use of logistics are starting to be more common in the game it would b...
- by Nemtar Nataal - at 2007.11.05 08:36:00
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197. Trinity UI and EVE Voice Changes, a New Zulupark Blog - in EVE Information Portal [original thread]
Originally by: Lin Xiao I can't believe that this thread has gotten to page five without the mention of the following words: Drag And Drop Trying to gather and manage a gang / fleet using the current right-click system is so very painf...
- by Nemtar Nataal - at 2007.11.01 07:43:00
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198. Trinity UI and EVE Voice Changes, a New Zulupark Blog - in EVE Information Portal [original thread]
This is a very cool face lift awsom work guys. I would like to add some thing though. Its hard to setup a fleet in the first place and it dosnt seem that the UI for moving people around have been changed. Anyway some last minute suggestions for...
- by Nemtar Nataal - at 2007.10.31 14:40:00
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199. Questions For Carrier Pilots - in EVE General Discussion [original thread]
At this point the current form of the carrier pritty much conforms with the RL carriers. They are awsom battle fortresses that are very versetile. However some things they cant do is use any active modules for anything but defence. RL carrier. If ...
- by Nemtar Nataal - at 2007.10.29 10:16:00
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200. Killboard Network - Feed Syndication v1.3 - in Corporation, Alliance and Organization Discussions [original thread]
GJ m8...
- by Nemtar Nataal - at 2007.10.17 07:38:00
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